Die Kuste, 81 (2014), 255-271
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are given by the operational ocean model under consideration (e.g. BSHcmod), meaning
that the particles move within die cell according to die given velocities resp. velocity gra
dients.
At die ocean surface the two-dimensional surface wind fields (e.g. LME) additionally
move die particles, if desired. In each cell the bottom is flat and the location of die bot
tom depends on die bathymetry of the circulation model. For example a sloping bottom
is represented by a staircase shape meaning die bottom consist of horizontal and vertical
faces of die grid cells. In the horizontal the staircase shaped model coastline is replaced
by a realistic coastline in order to have a more realistic representation.
Next to die purely advective displacement of die particles by a given wind and current
field (as described above), horizontal as well as vertical spreading occurs as a result of
water current or wind shear at various temporal and spatial scales (so called sub-grid pro
cesses). In SeatrackWeb the small-scale isotropic turbulent mixing is included by adding
turbulent velocities depending on the turbulent kinetic energy and its dissipation rate ran
domly to die drift of the particles.
In case of an oil slick die density differences between water and oil and die viscous as
well gravitational forces lead to horizontal surface spreading of oil at the interface be
tween water and air. To compute this process slick heights computed from die Fay for
mulas (Fay 1971) give - by assuming cylindrical particles witii individual particle volumes
— particle radiuses. The spreading is then a result of an iterative procedure calculating
non-overlapping discs.
The vertical dispersion of particles from the surface down into die water column de
pends on the kind of substance simulated. For dissolved substances die turbulent mixing
is a major player, but for oil slicks breaking waves have to be included to simulate the
breaking up of cohesive slicks and die dispersion of tiiese droplets into die water column.
For this purpose a dissipative energy due to breaking waves is computed from die signifi
cant wave height leading to a mass of oil to be dispersed for each droplet size. Then die
new depth values are assigned randomly by adding extra negative vertical velocities to die
movement of die particles.
Density differences between die particle and die surrounding water leads to sinking or
rising. A formula primarily developed for oil (SOARES DOS SANTOS and DANIEL 2000)
gives a buoyancy velocity depending on the reduced gravity, viscosity, diameter of die
particle and a critical diameter. The critical diameter divides the particles into two re
gimes: die large, spherical-cap bubble and die small spherical droplet (Stokes’s) regime.
Otiier substances than oil also have a buoyancy velocity, which is simply die reduced
gravity multiplied by an adjustable coefficient.
If die particles simulate die drift of oil, oil weathering processes like evaporation and
emulsification influence its properties. Density depends on emulsification and evapora
tion. Each particle’s viscosity changes due to temperature (die rate of evaporation) and
the degree of emulsification. For details about the implementation of weatiiering process
es we refer to AMBJORN et al. (2011) and die scientific documentation of SeatrackWeb
(LlUNGMAN and MATTSSON 2011) accessible tiirough http://stw.bsh.de/seatrack or
https://stw-helcom.smhi.se/.
Stokes drift is a net drift caused by the orbital motion of deep-water waves, which is
not exactly closed due to the decrease of orbital velocities witii deptii. In die considered
hydrodynamic models this motion is neitiier resolved nor implicitly included in the